So, here's the storyreel! I know it's crappy, but since is only for me and I can understand it, it's OK!
Jul 31, 2007
New Clip!
Well, animwatch putted out a new challenge and it's about time for me to start posting some WIP! It's called Stylin' and I made some pose sketches and started the storyboard. I'll post a storyreel with the audio as soon as I finish it today! I also like to thank everyone (Luana, Gabi, Capanga, André, etc) for the comments dropped. Thanks!
Jul 26, 2007
Mike Rig
For those who don't know, I love Animation Mentor! I think it is by far the best on-line animation school in the world. Seein' their showreel, I noticed an interesting character whith just a head and a pair of legs and I thought it was great for basic motion studies.
Jul 25, 2007
Almost not terrible!
As I said, I'm still working on the "direction" clips, and I'm almost happy with it, because it's starting to feel like a "not terrible" animation! From the version that's in animclips finals I just changed the lil' blue guy. When I fix the other one, I'm finished! =P
Jul 24, 2007
About me!
In the rush for animclips, I’d forgot to post some things about myself to start the blog.
I'm a 3D artist from Fortaleza, Brazil! I´ve always loved animation since I was kid.
I started to work with computer graphics when I was 11! The very first 3D softwares I used were Autocad R12 and 3D Studio R3 (both for DOS!)
When I went to college, I started using 3dsmax and fell in love with it. I started to work in advertising and my college degree work was about animation. It was a great opportunity to study animation and buy a lot of books about the subject. I studied the history of animation and watched a lot of classic films and started to like animation even more! I decided to focus my CG work in animation, so I can be really good in it.
So, if I want to be a real good animator, that means I still have a LOT to study! I have to improve my drawing skills, study body mechanics, motion, corporal language, understand acting, etc. Besides that I need to learn other CG apps like Maya and XSI... Well, I've been a 3dsmax user for 7 years now! I really like 3dsmax and I think it have its own advantages, but, I need to be able to work with things like Maya if I want to get a Job as a 3D animator! The downside is that after 7 years, I'm feeling like a beginner again! Looking for basic tutorials and reading the help files looking for hotkeys and stuff... just to do things that I already know how to do, but in another package! Well, I started to learn Maya just 3 or 4 days before I entered the animclips contest so, learning a new software was not that hard... =P The "directions" clip was my first animation done in Maya!
Here is a compilation of tests I did while studying animation:
The first is a caricature of myself, then a bouncing ball, a CG Squash & Stretch test with a cylinder, two simple jumps, a pencil and paper walk test and, finally, a kick in the rubber ball! It's a lot of thing for such a short video!
Hope you enjoyed!
I'm a 3D artist from Fortaleza, Brazil! I´ve always loved animation since I was kid.
I started to work with computer graphics when I was 11! The very first 3D softwares I used were Autocad R12 and 3D Studio R3 (both for DOS!)
When I went to college, I started using 3dsmax and fell in love with it. I started to work in advertising and my college degree work was about animation. It was a great opportunity to study animation and buy a lot of books about the subject. I studied the history of animation and watched a lot of classic films and started to like animation even more! I decided to focus my CG work in animation, so I can be really good in it.
So, if I want to be a real good animator, that means I still have a LOT to study! I have to improve my drawing skills, study body mechanics, motion, corporal language, understand acting, etc. Besides that I need to learn other CG apps like Maya and XSI... Well, I've been a 3dsmax user for 7 years now! I really like 3dsmax and I think it have its own advantages, but, I need to be able to work with things like Maya if I want to get a Job as a 3D animator! The downside is that after 7 years, I'm feeling like a beginner again! Looking for basic tutorials and reading the help files looking for hotkeys and stuff... just to do things that I already know how to do, but in another package! Well, I started to learn Maya just 3 or 4 days before I entered the animclips contest so, learning a new software was not that hard... =P The "directions" clip was my first animation done in Maya!
Here is a compilation of tests I did while studying animation:
The first is a caricature of myself, then a bouncing ball, a CG Squash & Stretch test with a cylinder, two simple jumps, a pencil and paper walk test and, finally, a kick in the rubber ball! It's a lot of thing for such a short video!
Hope you enjoyed!
Jul 21, 2007
To the Finals!
More
Well, it sure needs lots of improvements, but it's coming out ok. I'm really woried about the time, but I think I'll continue to work on it a little bit even after the contest...
here's the new version:
here's the new version:
Another Pass
Well, I'm already refining the lil' guy on the left! (The one on the right is still blocked...) I should have done other blocking passes but unfortunately, I don't have time... So, I jumped to the next stage and I'm kinda doin everything at the same time (offsets, eases, lipsync, etc...) Yeah, I better remember to start earlier the next time! Good luck for me!
Jul 20, 2007
Jul 19, 2007
The animclips challenge!
Well, I'm working on a scene for the animclips challenge http://www.animwatch.com/animclips.php and I just finished the StoryReel. I'm a little behind schedule because the "deadline is Mon, Jul 23, 2007 at 12 NOON (US Eastern Daylight Time, GMT -05:00. )"! Well, I'll try to do something even if is out of the competition, just because I want to pratice some dialogue. I'll post here as soon as I got something blocked out. Here's the sketches:
Subscribe to:
Posts (Atom)